Rewards are credited to all participating players in multiple ways: by chance when doing battles, according to their performance at the week's end, and progress in a monthly personal league. This feature is first unlocked when researching the technology Technology Mercenaries in the Early Middle Ages. The PvP Arena is a feature for all players of a server to compete and to show their battle progress against other players of the same server on a weekly basis. When the battleground ends, guild members earn a reward according to the performance of their guild and their current league. Progress made on a province is shared throughout the guild. Provinces can be conquered using stand-alone battles or negotiations. Higher leagues offer greater challenges and more competitive rivals. Every two weeks, guilds fight for provinces on the map that generate victory points to improve final ranking and to determine league participation. Players can also build a Great Building, Temple of Relics, from blueprints gained during the expedition which offers the chance of winning more substantial prizes while participating in Guild Expedition.īattlegrounds was released on 14 November 2019, serving as a hybrid between Guild Expeditions and Guild vs Guild. In addition to gaining guild power, guild expedition provides rewards at the end of each successful battle or negotiation. There are five levels of progressive difficulty. The percentage of guild participation affects final placement in the expedition, and the guilds that place first, second, and third receive an extra boost. In 2016, Guild Expedition was introduced, a weekly event where up to eight guilds compete against each other. Once conquered, players may place defensive armies. To win a sector, one must place a siege army and fight until all defending armies are defeated. Players must use treasury goods which can be donated or medals for AA to set sieges or to place defensive armies (DAs). There twelve ages (Iron Age, aka IA, through Future Era, aka FE) represented on the map along with an All Ages (AA) continent. Guilds fight for control of sectors in different ages. In 2014, GvG (Guild v Guild) was introduced, taking place on the Guild Continent map. Several combat maps are also open for members of a guild to compete with other guilds. Although one of the introductory screens says a player can be a fighter or a trader, there soon becomes a point where a player cannot progress without weaponising.Ī player can choose to join a guild, which offers gameplay benefits including additional daily forge points, combat bonuses and social interactions, such as aiding and building progression. Those tournaments are held between guilds, groups of players that fight together against other guilds.įorge of Empires has a large combat element to progressing. Combat may be used to advance territory in a world map, and in player versus player combats, including special tournaments. Combat takes place with turn-based tactics, and unit types work in a rock paper scissors style against each other. Some military units can also be acquired by conquering certain territories. There are also buildings that allow the training of certain military units. Some players with large cities start new worlds on their account, and fill them with those types of building, because diamonds are a currency on the account, not the city. However, diamonds can sometimes be acquired upon the completion of certain quests and through some buildings like the Crows Nest and Wishing Wells. It is possible to speed up construction and research with diamonds, a currency that may be purchased with real money. Great Buildings offer higher benefits but require many forge points to advance. Some may have to be purchased with diamonds, a premium currency that is harder to acquire.įorge Points may be contributed to great buildings, based on historical structures and which can be assembled when a player finds the correct blueprints. There are special buildings as well, that may be acquired in special events, daily challenges, and the antiques dealer, who buys and sells items for trade coins, and gemstones. Forge Points, with a meter that refills in time (one Forge Point per hour up to 10 at a time), allow players to research technologies, which unlock new buildings, more building space and other bonuses. The city has houses that provide coins and population, production buildings that provide supplies, buildings that produce goods, and lastly the decorations and cultural buildings that provide happiness. The main goal of the game is to expand and develop a city, evolving from the Stone Age to the colonization of Jupiter Moon. ( May 2021) ( Learn how and when to remove this template message) Unsourced material may be challenged and removed. Please help improve this section by adding citations to reliable sources.
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